How do you test a text adventure? Is manual testing the only way or could you automate some testing? When creating Bradford Mansion, I wanted to test certain aspects of the game. In this article I will write about what kind of test mechanics I developed for the game / engine. If you are not… Read more
This year we decided with my 6 and a half year old son to make a Halloween project. We decided to make a window display, with scary figures cut out of paper and a Raspberry Pi providing lighting for it. How it looks Here are the lights when turned on (keep watching to the end).… Read more
I created a classic parser based text adventure game called Bradford Mansion, and entered it into the 2019 Interactive Fiction competition. You can go over there and play it right now (as I write this, judging is about to begin). To download the game, visit the game on the IFCOMP 2019 site.Visit the IFDB entry… Read more
Welcome to my new development blog. My main blog is located at http://www.lenardgunda.com and deals mostly with computers and devices (and mostly Lenovo things). Originally I planned adding coding content there too, but I felt this was a different thing, that warranted its own blog. This blog is intended to be about software development. I… Read more
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